NIF Objects | Compound Types | Enum Types | Basic Types | File Versions
Name | Type | Description |
---|---|---|
From NiObject | ||
From NiSequence | ||
Name | string | The sequence name by which the animation system finds and manages this sequence. |
Unknown Int 4 | int | Divinity 2 |
Unknown Int 5 | int | Divinity 2 |
Num Controlled Blocks | uint | |
Array Grow By | uint | |
Controlled Blocks | ControlledBlock | |
From NiControllerSequence | ||
Weight | float | The weight of a sequence describes how it blends with other sequences at the same priority. |
Text Keys | Ref<NiTextKeyExtraData> | |
Cycle Type | CycleType | |
Frequency | float | |
Start Time | float | |
Stop Time | float | |
Manager | Ptr<NiControllerManager> | The owner of this sequence. |
Accum Root Name | string | The name of the NiAVObject serving as the accumulation root. This is where all accumulated translations, scales, and rotations are applied. |
Accum Flags | AccumFlags | |
Anim Notes | Ref<BSAnimNotes> | |
Num Anim Note Arrays | ushort | |
Anim Note Arrays | Ref<BSAnimNotes> |