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NiTextKeyExtraData

Extra data, used to name different animation sequences.

Attributes

Name Type Description
From NiObject
From NiExtraData
Name string Name of this object.
From NiTextKeyExtraData
Num Text Keys uint The number of text keys that follow.
Text Keys Key<string> List of textual notes and at which time they take effect. Used for designating the start and stop of animations and the triggering of sounds.

Parent Of