NIF Objects | Compound Types | Enum Types | Basic Types | File Versions
Number | Name | Description |
---|---|---|
0x00000001 | F4SF2_ZBuffer_Write | F4SF2_ZBuffer_Write |
0x00000002 | F4SF2_LOD_Landscape | F4SF2_LOD_Landscape |
0x00000004 | F4SF2_LOD_Objects | F4SF2_LOD_Objects |
0x00000008 | F4SF2_No_Fade | F4SF2_No_Fade |
0x00000010 | F4SF2_Double_Sided | F4SF2_Double_Sided |
0x00000020 | F4SF2_Vertex_Colors | F4SF2_Vertex_Colors |
0x00000040 | F4SF2_Glow_Map | F4SF2_Glow_Map |
0x00000080 | F4SF2_Transform_Changed | F4SF2_Transform_Changed |
0x00000100 | F4SF2_Dismemberment_Meatcuff | F4SF2_Dismemberment_Meatcuff |
0x00000200 | F4SF2_Tint | F4SF2_Tint |
0x00000400 | F4SF2_Grass_Vertex_Lighting | F4SF2_Grass_Vertex_Lighting |
0x00000800 | F4SF2_Grass_Uniform_Scale | F4SF2_Grass_Uniform_Scale |
0x00001000 | F4SF2_Grass_Fit_Slope | F4SF2_Grass_Fit_Slope |
0x00002000 | F4SF2_Grass_Billboard | F4SF2_Grass_Billboard |
0x00004000 | F4SF2_No_LOD_Land_Blend | F4SF2_No_LOD_Land_Blend |
0x00008000 | F4SF2_Dismemberment | F4SF2_Dismemberment |
0x00010000 | F4SF2_Wireframe | F4SF2_Wireframe |
0x00020000 | F4SF2_Weapon_Blood | F4SF2_Weapon_Blood |
0x00040000 | F4SF2_Hide_On_Local_Map | F4SF2_Hide_On_Local_Map |
0x00080000 | F4SF2_Premult_Alpha | F4SF2_Premult_Alpha |
0x00100000 | F4SF2_VATS_Target | F4SF2_VATS_Target |
0x00200000 | F4SF2_Anisotropic_Lighting | F4SF2_Anisotropic_Lighting |
0x00400000 | F4SF2_Skew_Specular_Alpha | F4SF2_Skew_Specular_Alpha |
0x00800000 | F4SF2_Menu_Screen | F4SF2_Menu_Screen |
0x01000000 | F4SF2_Multi_Layer_Parallax | F4SF2_Multi_Layer_Parallax |
0x02000000 | F4SF2_Alpha_Test | F4SF2_Alpha_Test |
0x04000000 | F4SF2_Gradient_Remap | F4SF2_Gradient_Remap |
0x08000000 | F4SF2_VATS_Target_Draw_All | F4SF2_VATS_Target_Draw_All |
0x10000000 | F4SF2_Pipboy_Screen | F4SF2_Pipboy_Screen |
0x20000000 | F4SF2_Tree_Anim | F4SF2_Tree_Anim |
0x40000000 | F4SF2_Effect_Lighting | F4SF2_Effect_Lighting |
0x80000000 | F4SF2_Refraction_Writes_Depth | F4SF2_Refraction_Writes_Depth |