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TexFilterMode

Describes the availiable texture filter modes, i.e. the way the pixels in a texture are displayed on screen.

Choices

Number Name Description
0 FILTER_NEAREST Nearest neighbor. Uses nearest texel with no mipmapping.
1 FILTER_BILERP Bilinear. Linear interpolation with no mipmapping.
2 FILTER_TRILERP Trilinear. Linear intepolation between 8 texels (4 nearest texels between 2 nearest mip levels).
3 FILTER_NEAREST_MIPNEAREST Nearest texel on nearest mip level.
4 FILTER_NEAREST_MIPLERP Linear interpolates nearest texel between two nearest mip levels.
5 FILTER_BILERP_MIPNEAREST Linear interpolates on nearest mip level.
6 FILTER_ANISOTROPIC Anisotropic filtering. One or many trilinear samples depending on anisotropy.

Storage Type

uint

Found In